ACRES - FX simulations
I worked on the FX and rendering for this shot in our group VFX project at Breda University of Applied Sciences.
I only used Houdini for this project, with a combination of MPM, FLIP and whitewater simulations to achieve the final result. Everything was rendered using Karma XPU. Huge shoutout to the rest of the team for helping with this shot and the other ones:
- Maksim Iliev – Project Lead & Compositing
- Márton Velinsky – Producer & Compositing
- Antoni Blajda – Matte painting & Compositing
- Máté Dömötör – Rendering & Compositing & Rigging
- Simon Fényes – Modeling & Concepting
- Luna Olmer – Animation
- Mara Sfetcu – Animation
- Hugo van Keulen – Modeling & FX
- Nedas Mockus – Texturing & Concepting
- Mark Rijs – FX & Rendering
Credit to Ash on Sketchfab for the mud trails photoscan.
- Client
- Group project
- Software
- Houdini
- Pipeline
- FX & rendering